Evoplex

Evoplex

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›Plugins

Getting Started

  • Introduction
  • Installing on Linux
  • Installing on macOS
  • Installing on Windows
  • User Interface

Building Evoplex

  • Getting the source code
  • Installing dependencies
  • Compiling Evoplex

Plugins

  • How to compile a plugin
  • How to run a plugin
  • How to create a plugin
  • Example Plugins
Edit

How to run a plugin

Loading a plugin

  1. Open Evoplex,
  2. Go to the Plugins page,
  3. Click on import and select the file of your plugin (.so on Linux, .dylib on macOS and .dll on Windows).

If all went well, the plugin should appear in the list.

Using a plugin

Any plugin listed in the Plugins page in Evoplex will be available across the whole application.

Thus, to use a plugin, you can create a new project in Evoplex, and use the Experiment Designer tool to create an experiment using your plugin.

← How to compile a pluginHow to create a plugin →
  • Loading a plugin
  • Using a plugin
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